![]() In the Sculpt workbench, when creating bodies, if multiple are created in the same instance (sometimes I will create multiple iterations of a form and then only use one), if bodies are hidden, they dont always stay hidden which can often show way more surfaces than is necessary. This gets very irritating in more complex models.ĭifficult to quickly change the color of parts (without changing the material) There does not seem to be any function to make parts transparent (other than changing the material). A solution to this might be to be able to toggle the visible geometry in the model on and off while in the sketch so that it is unselectable when not needed. It makes it nearly impossible to select and edit the sketch. In larger models, sketching also becomes tedious when sketching on a plane that is in the middle of other components in the model. The most annoying is the inability to reference model geometry without projecting it into the sketch. One area that could use improvement is the sketching function. While Fusion has many positive features, It does have some quirks that make it feel like a work in progress relative to some of the more mature 3D modeling platforms.
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